The underlying mechanics are fairly complex and definitely not explained in the game screen and only partially explained in the Wiki. The basic controls of this game are really simple, like you have said. Knowing everything - I think this is where you got most people upset at you. No one expects this to change in the foreseeable future. There are PVE scenarios that have a very limited story for that mission only, and there are historical campaigns that happen from time to time based on some real life story that happened. It is 100% ship vs ship deathmatches from T1 to T10. Storyline - There is absolutely no storyline in this game. They are not exactly how you would expect them to work in real life, so it can cause issues. you can read more about vision and spotting mechanics for this game in the wiki. I can't be certain but that is the likely culprit. As for seeing them up close I highly suspect that the ship you couldn''t see was hiding in a smokescreen. Larger and taller ships like Battleships have a natural sight advantage to smaller shorter ships like destroyers. That's why nearly all ships old and new have lookouts high up in the masts, so they can see farther. Ships could only see so far in the past due to the curvature of the earth. The far ranges are somewhat based on historical accuracy and somewhat based on balance. Ship visibility - In your last post you mentioned not being able to see ships at some ranges near or far.
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Do not expect this monitezation scheme to change in the foreseeable future. They can also be used to train/retrain commanders.
WORLD OF WARSHIPS DOUBLOONS VS VIP FREE
You can also buy premium ships which earn increased amount of ship exp, free exp, and silver. Another form of monetization are purchasing premium time which gives you a 50% boost to ALL earned exp and silver. Occasionally WG has sales on Free EXP conversion which allows you to use less doubloons. You CAN pay real money for doubloons to convert locked ship exp into Free EXP to be used anywhere. Monetization - You have definitely discovered one of the more irritating mechanics of the game and that is its monetization scheme. I think you can get out of that bracket by forming a division with someone who has more than 100 battles. This is there to protect the new player from seal clubbers and allow them to learn the basics of the game. Randoms battles are filled with a few real players who are also in the protected bracket and the rest are filled with bots. Protected Matchmaking - For better or worse you are in a protected matchmaking bracket for your first 100 battles. You can see all of the account unlocks at this link: These are very important steps and will change the way your ship performs and how enemy ships affect you. Free EXP is unlocked at Rank 5, Modifications are unlocked at Rank 6, Captain/Commanders at Rank 7, Signal Flags at Rank 10, and Ship Camo at Rank 11.
![world of warships doubloons vs vip world of warships doubloons vs vip](https://i.ytimg.com/vi/HHVoiR-cpxE/maxresdefault.jpg)
Silver/Money - That can be spent on any ship, upgrade, modification, camouflage.Īccount unlocks - Separate from any ship research points you have a personal account level that unlocks certain things. Free exp(it's green instead of white) can be used to research upgrades on any ship. Ship exp which can only be used to research upgrades on that specific ship. Research points - You get two types of research points, or exp. They got real defensive and quite mean pretty fast. Hopefully I can explain some things in a better way than most people did here. I am glad you decided to give it another shot though.